Email: [email protected]

Join Out Team

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Game Developer Engineer

Job Description:

Responsible for the development and maintenance of games, including feature implementation, performance optimization, and code debugging.

Participate in game architecture design and module division to ensure code maintainability and scalability.

Work closely with art, design, and other departments to ensure the smooth implementation of game features.

Solve various technical issues in the game to ensure its stable operation.

Continuously learn and research new technologies to enhance the team's technical capabilities.

Qualifications:

Bachelor's degree or higher in Computer Science or a related field.

At least 3 years of game development experience, proficient in programming languages such as C++, C#, or Java.

Familiar with mainstream game engines like Unity or Unreal Engine.

Strong foundation in algorithms and data structures.

Excellent problem-solving skills and a collaborative team spirit.

Passionate about game development and willing to take on new challenges.

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Customer Support Specialist

Job Description:

Provide timely and effective support to players through various channels such as live chat, phone, and email.

Handle player inquiries, complaints, and suggestions to ensure player satisfaction.

Record and track player issues, providing timely feedback to relevant departments.

Assist in resolving technical issues and other problems that arise in the game.

Collect player feedback to help improve the game and services.

Qualifications:

Associate's degree or higher, major unrestricted.

At least 1 year of customer support experience, with experience in the gaming industry preferred.

Excellent communication and problem-solving skills.

Proficient in using office software such as Excel and Word.

Strong team collaboration and stress management skills.

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Art Director

Job Description:

Responsible for the overall visual style and artistic direction of the game, ensuring the quality and consistency of the game's art.

Guide and manage the art team, including concept artists, 3D modelers, animators, etc.

Work closely with design, development, and other departments to ensure that art designs meet project requirements.

Review and evaluate the quality of art assets, providing improvement suggestions.

Stay informed about industry trends and introduce new artistic trends and technologies.

Qualifications:

Bachelor's degree or higher in Art Design or a related field.

At least 5 years of experience in the gaming industry, with experience as an Art Director or similar role preferred.

Outstanding aesthetic ability and artistic vision, capable of leading the team to create high-quality art works.

Proficient in using art software such as Photoshop, Maya, ZBrush, etc.

Excellent team management and communication skills.

Passionate about game development and knowledgeable about the latest trends in the gaming industry.

Fluent English communication skills.